Creating a Viewer
Your first step is to link to the xeometry library:
<script src="xeometry.js"></script>
Creating a viewer with a default canvas, that fills the page:
var viewer = new xeometry.Viewer();
Creating a viewer bound to an external canvas:
var viewer = new xeometry.Viewer({
canvasId: "myCanvas"
});
You can create multiple viewers in the same page.
To destroy a viewer:
viewer.destroy();
Your next step is to load a model into a viewer- see Loading Models.